Once in a generation, a man is born with a heightened sense of empathy. Brion Brandd used this gift to win the Twenties, an annual physical and mental competition among the best and smartest people on Anvhar. But scarcely able to enjoy his victory, Brandd is swept off to the hellish planet Dis where he must use his heightened sense of empathy to help avert a global nuclear holocaust by negotiating with the blockading fleet.
It was a week before the Lhari ship went into warp-drive. Young Bart Steele had stayed in his cabin. He was so bored with his own company that the Mentorian medic was a welcome sight when he came to prepare him for cold-sleep. The needle went into his arm. He realized he was helpless. The ship would touch down on three worlds, and on any of them the Lhari might have his description, or his alias! He could be taken off, unconscious, and might never wake up!
I'm convinced that I'm in direct-voice communication with the spirit of a young girl who was killed by Indians in this section about a hundred and seventy-five years ago.
A The Catalyst Story With time running out, Alex faces life with new confidence, even as events and those around him change dramaticly. Alex feels relieved of the need to save his people, but still feels responsible and wants to leave a strong legacy. But what will that legacy be? Follow along as he adjusts to new challenges as he struggles to continue, in this, the last book of the "Catalyst" Series. Alex continues to learn more as he grows steadily weaker. Plenty of surprises and a big conclusion.
An unusual young woman, Leza lives with, cares for, communicates and controls an army of the undead. She can teach the living how to survive, if the humans can only keep from killing her.
Leza represents more than just another day of survival, but whether that portends humanity's rescue or the future of the undead is anyone's guess. She may be humanity's redemption or their ultimate annihilation.
A group of men escape imprisonment during the American Civil War by stealing a balloon. Blown across the world, they are air-wrecked on a remote desert island. In a manner reminiscent of Robinson Crusoe, the men apply their scientific knowledge and technical skill to exploit the island' s bountiful resources, eventually constructing a sophisticated society in miniature.
It's another tale of the three young men who serve in the Solar Guard as Space Cadets. The Solar Guard is establishing its first colony on a star far away in space, and of course, our heroes are in on the mission. But somehow a villain named Paul Vidac has wormed his way into the Cadets' assignment -- replacing Capt. Strong as Lt. Governor. The man means nothing but evil, and if the cadets don't catch him at it, it'll be the end of them for certain.