In a future time, the solar system is powered by one energy source, controlled by one huge organisation, which has plans to use this control to dominate the planets. Unknown to them, a couple of maverick scientists accidentally develop a completely new form of energy supply and threaten the corporation's monopoly. Naturally, the corporation can't allow this to happen... A stunning story about the manipulation of pure energy, climaxing in interstellar conflict.
The gods have long since left and magic has gone along with them. Might is found at the trigger of a gun and adventure is found in the stars. Sunrunner is a fast-paced, sci-fi adventure with a tinge of eldritch horror. Follow a motley crew of mercenaries as they are swept up in a tale of corporate overreach gone awry.
The customs officer isn't even human, so it feels like just another R&R, another halting conversation carried on in ugly trade-speak, another bewilderment of queues and luggage carousels. Outside: another spaceport, surrounded by the variegated hostels for the variegated tourists, and bipeds are in bare majority. The thing he can't think of it is, is a homecoming.
He knew what she was thinking. Once in the very first weeks of the war, before everyone had been evacuated from the surface, they had seen a hospital train discharging the wounded, people who had been showered with sleet. He remembered the way they had looked, the expression on their faces, or as much of their faces as was left. It had not been a pleasant sight. There had been a lot of that at first, in the early days before the transfer to undersurface was complete.